FluidMark 1.1.0 has been compiled with the latest PhysX SDK (v2.8.1 – by the way, seems NVIDIA has a slow update rate for their PhysX SDK 😉 ). I took FurMark‘s code base and merged it with FluidMark’s own routines. Remark: This version of FluidMark requires the installation of VS2005 2005 SP1 Redistributable package. About one year ago, the version 1.0.0 of FluidMark was released.